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58,600 players on Rust servers right now 11,758 servers online 3,466 with players on 133 fresh wipes in the last three hours My Local Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Local Rust Server

Offline My Local Rust Server is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,590, the top 71% of all ranked servers.
  • The current map has been up 35d 3h, since Wednesday 23 September, 19:25 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,590ranktop 71%
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Local Rust Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,590 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
67 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
68 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
60 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
16 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
10 / 1000

Quick answers

from the figures on this page

Wiping

On what timetable does My Local Rust Server wipe?

The record holds too few of My Local Rust Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 35 days 3 hours have passed since this world was generated.

Tags and categories

Where does My Local Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, My Local Rust Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on My Local Rust Server carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon, which My Local Rust Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on My Local Rust Server right now?

My Local Rust Server is not online at the moment, having last been seen 32 days 17 hours ago.

How does My Local Rust Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, My Local Rust Server is #16,590, placing it in the top 71% of ranked servers.

Rules and settings

What settings and rules does My Local Rust Server run?

The name My Local Rust Server carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on My Local Rust Server?

The map on My Local Rust Server is procedural, made by the game itself.

Server details

Where does My Local Rust Server sit geographically?

There is no region from My Local Rust Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 94.249.205.22:28015.

What Rust version is My Local Rust Server on?

The setup on My Local Rust Server is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is My Local Rust Server up now, and how steady is its uptime?

At the time of this update, My Local Rust Server is down, last seen 32 days 17 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 26 September 2026.

Connecting

What is the way to connect to My Local Rust Server?

Enter client.connect 94.249.205.22:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.