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Rust Live Stats
Live
47,275 players on Rust servers right now 11,713 servers online 3,205 with players on 100 fresh wipes in the last three hours Private PvP Lab: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Private PvP Lab

Offline Private PvP Lab is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,085, the top 70% of all ranked servers.
  • The current map has been up 13d 6h, since Thursday 15 October, 18:08 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#15,085ranktop 70%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Private PvP Lab

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,085 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
4 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
38 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wiping

How often does Private PvP Lab wipe, and at what times?

Private PvP Lab's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 13 days 6 hours.

Tags and categories

Where does Private PvP Lab appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Private PvP Lab fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Private PvP Lab carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which Private PvP Lab publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Private PvP Lab?

Private PvP Lab reads offline at the moment; the last sighting was 13 days 6 hours ago.

Where does Private PvP Lab sit in the server rankings?

On player hours for the past seven days, Private PvP Lab sits at #15,085, inside the top 70% of ranked servers.

Rules and settings

What rules does Private PvP Lab enforce, and which settings does it use?

Nothing in the name of Private PvP Lab states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Private PvP Lab?

The map on Private PvP Lab is procedural, made by the game itself.

Server facts

Where does Private PvP Lab sit geographically?

Nothing on Private PvP Lab states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 94.26.83.15:28115 is its address.

What Rust version is Private PvP Lab on?

Rust network protocol 2634 and build 167781 on Windows is what Private PvP Lab runs. Steam updates it for you, but your game needs the same protocol to join.

Does Private PvP Lab stay online, and is it up right now?

Private PvP Lab is currently offline, with its last appearance 13 days 6 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 15 October 2026.

Connecting

What steps connect you to Private PvP Lab?

Enter client.connect 94.26.83.15:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.