Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
44,156 players on Rust servers right now 11,640 servers online 3,059 with players on 105 fresh wipes in the last three hours Eternal Rust | DEV: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Eternal Rust | DEV

Offline Eternal Rust | DEV is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,348, the top 69% of all ranked servers.
  • The current map has been up 27d 13h, since Thursday 1 October, 19:33 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,348ranktop 69%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Eternal Rust | DEV

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,348 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10
EU · groups of 5 · weekly · 77 on average
23 / 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10
EU · groups of 5 · 58 on average
54 / 150
红果十倍/10.26号新开/爆枪/新人入门
EA · groups of 6 · weekly · 10 on average
10 / 200
Rustico 3
groups of 5 · 9 on average
6 / 100
SGRust@Mint
groups of 6 · 2 on average
2 / 10
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10
EU · groups of 5 · weekly · 1 on average
0 / 200

Quick answers

from the figures on this page

Wiping

On what timetable does Eternal Rust | DEV wipe?

Eternal Rust | DEV's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 13 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Eternal Rust | DEV show up in?

These are the Rust Live Stats lists Eternal Rust | DEV fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for Eternal Rust | DEV signify?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts6 (Group limit): Each team holds 6 at most; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Eternal Rust | DEV publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Eternal Rust | DEV at the moment?

Last seen 7 days 11 hours ago, Eternal Rust | DEV is offline right now.

Where does Eternal Rust | DEV sit in the server rankings?

On player hours for the past seven days, Eternal Rust | DEV sits at #15,348, inside the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on Eternal Rust | DEV?

Nothing in the name of Eternal Rust | DEV states a gather rate. Group size tops out at 6 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Eternal Rust | DEV?

The map on Eternal Rust | DEV is procedural, made by the game itself.

Server details

Where does Eternal Rust | DEV sit geographically?

There is no region from Eternal Rust | DEV. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 94.67.123.111:28015 is its address.

What version of Rust is running on Eternal Rust | DEV?

The setup on Eternal Rust | DEV is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Eternal Rust | DEV stay online, and is it up right now?

As of now, Eternal Rust | DEV is offline; the last sighting was 7 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 21 October 2026.

How to join

What is the way to connect to Eternal Rust | DEV?

Enter client.connect 94.67.123.111:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts6
Group limit Each team holds 6 at most.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.