The count
Live coverage · Rust server
nameserver
Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 24d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #13,777, the top 61% of all ranked servers.
- The current map has been up 25d 8h, since Saturday 3 October, 13:18 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on nameserver
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,777 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does nameserver wipe, and at what times?
Too few wipes are recorded for nameserver to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 25 days 8 hours have passed since this world was generated.
Tags and categories
Where does nameserver appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists nameserver fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on nameserver?
These are the tags nameserver makes public: gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on nameserver?
Last seen 24 days 1 hours ago, nameserver is offline right now.
Where does nameserver sit in the server rankings?
Player hours over seven days put nameserver at #13,777, in the top 61% of all ranked servers.
Rules and settings
Which settings and rules are in force on nameserver?
No gather rate appears in the name nameserver. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on nameserver?
The map on nameserver is procedural, made by the game itself.
About the server
What location is nameserver in?
No region is published by nameserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 95.0.14.34:28015.
What Rust version is nameserver on?
Rust network protocol 2634 and build 166652 on Windows is what nameserver runs. Steam updates it for you, but your game needs the same protocol to join.
Does nameserver stay online, and is it up right now?
As of now, nameserver is offline; the last sighting was 24 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 3 October 2026.
Getting on
What is the way to connect to nameserver?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.0.14.34:28015.