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96,005 players on Rust servers right now 11,867 servers online 3,901 with players on 390 fresh wipes in the last three hours ANCHOR TEST - local stand: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ANCHOR TEST - local stand

Offline ANCHOR TEST - local stand is not on the server list right now. The figures below are from when it was last seen, 25d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,009, the top 71% of all ranked servers.
  • The current map has been up 25d 3h, since Sunday 4 October, 12:28 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#16,009ranktop 71%
25d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ANCHOR TEST - local stand

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,009 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep5 Oct8 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.8 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 4 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
9.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
170 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
251 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
350 / 350

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on ANCHOR TEST - local stand?

The average peak across its recent wipes is 0 players. 1 hours after the latest wipe, the crowd reached its peak.

On what timetable does ANCHOR TEST - local stand wipe?

The record holds too few of ANCHOR TEST - local stand's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 25 days 3 hours.

Tags and categories

Which Rust Live Stats filters and lists does ANCHOR TEST - local stand show up in?

These are the Rust Live Stats lists ANCHOR TEST - local stand fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on ANCHOR TEST - local stand?

These are the tags ANCHOR TEST - local stand makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on ANCHOR TEST - local stand?

ANCHOR TEST - local stand is not online at the moment, having last been seen 25 days 3 hours ago.

Where does ANCHOR TEST - local stand sit in the server rankings?

Player hours over seven days put ANCHOR TEST - local stand at #16,009, in the top 71% of all ranked servers.

Map and rules

Which settings and rules are in force on ANCHOR TEST - local stand?

Nothing in the name of ANCHOR TEST - local stand states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on ANCHOR TEST - local stand?

A procedural map, generated by the game, runs on ANCHOR TEST - local stand.

Server details

What location is ANCHOR TEST - local stand in?

No region is published by ANCHOR TEST - local stand. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 95.105.76.2:28115.

What Rust version is ANCHOR TEST - local stand on?

The setup on ANCHOR TEST - local stand is Rust network protocol 2634 and build 166652 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is ANCHOR TEST - local stand, and is it online at the moment?

At the time of this update, ANCHOR TEST - local stand is down, last seen 25 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

Getting on

What is the way to connect to ANCHOR TEST - local stand?

Enter client.connect 95.105.76.2:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.