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40,842 players on Rust servers right now 11,610 servers online 2,876 with players on 140 fresh wipes in the last three hours StackedDeck: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

StackedDeck

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,273, the top 69% of all ranked servers.
  • The current map has been up 28d 11h, since Thursday 1 October, 18:36 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,273ranktop 69%
28d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on StackedDeck

Players

AveragePeak
0123407:0016:0002:0010:0019:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

02.557.51007:0016:0002:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,273 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.1 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 9
Lasted
15.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
126 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
59 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
11 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 94 on average
43 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
43 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at StackedDeck?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 9 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 9.

How often does StackedDeck wipe, and at what times?

The record holds too few of StackedDeck's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 28 days 11 hours.

Tags and categories

Where does StackedDeck appear in Rust Live Stats lists and filters?

On Rust Live Stats, StackedDeck is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on StackedDeck carry?

These are the tags StackedDeck makes public: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on StackedDeck right now?

StackedDeck is carrying 0 players at the moment, with 50 slots in total. Averaged over seven days: 0 players.

How does StackedDeck compare with other Rust servers in the rankings?

Player hours over seven days put StackedDeck at #15,273, in the top 69% of all ranked servers.

Settings and map

What settings and rules does StackedDeck run?

Nothing in the name of StackedDeck states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on StackedDeck?

StackedDeck runs a game-generated procedural map: size 4,000, seed 4586. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does StackedDeck sit geographically?

No region is published by StackedDeck. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.156.213.231:10900.

Is performance on StackedDeck steady?

It never went below 10 server fps in the last 48 hours, averaging 10. Entity count reached 89,800: buildings, deployables and the rest of the world. Memory use peaked at 2,966 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is StackedDeck on?

StackedDeck operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Is StackedDeck up now, and how steady is its uptime?

StackedDeck is up and running at this moment. The uptime it reports puts the last restart at about 3 days 18 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto StackedDeck?

Enter client.connect 95.156.213.231:10900 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.