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45,630 players on Rust servers right now 11,623 servers online 3,138 with players on 94 fresh wipes in the last three hours Pyro's Build Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Pyro's Build Server

Offline Pyro's Build Server is not on the server list right now. The figures below are from when it was last seen, 14h ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #6,735, the top 30% of all ranked servers.
  • The current map has been up 11d 21h, since Friday 16 October, 11:08 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
17-day averagepeak 1
#6,735ranktop 30%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Pyro's Build Server

Players

AveragePeak
00.250.50.75115:0017:0019:0007:0016:0018:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,735 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.3 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
0.5 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
6.3 days
Players before
1

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
4.9 days
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
1.9 days
Players before
1

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.4 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
55 / 999
46 / 999
103 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 35 on average
74 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 23 on average
15 / 100

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Pyro's Build Server?

At their busiest, its recent wipes averaged 2 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

When does Pyro's Build Server wipe?

No next wipe can be predicted for Pyro's Build Server, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 11 days 21 hours.

Lists and tags

Which Rust Live Stats filters and lists does Pyro's Build Server show up in?

These are the Rust Live Stats lists Pyro's Build Server fits: Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on Pyro's Build Server carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game, which Pyro's Build Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on Pyro's Build Server?

Last seen 14 hours ago, Pyro's Build Server is offline right now. Averaged across seven days, 1 players; the peak was 1. Between now and 48 hours back, 15:00 UTC drew the most players, 1 on average.

What position does Pyro's Build Server hold among Rust servers?

Player hours over seven days put Pyro's Build Server at #6,735, in the top 30% of all ranked servers.

Map and rules

Which settings and rules are in force on Pyro's Build Server?

Nothing in the name of Pyro's Build Server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Pyro's Build Server?

Pyro's Build Server uses a procedural map, which the game generates.

About the server

Which region is Pyro's Build Server hosted in?

Nothing on Pyro's Build Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 95.165.72.232:28015.

What version of Rust is running on Pyro's Build Server?

The setup on Pyro's Build Server is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Pyro's Build Server, and is it online at the moment?

As of now, Pyro's Build Server is offline; the last sighting was 14 hours ago. It was online for 31 of 168 hours in the last 7 full days, or 18% of the time. On 25 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Pyro's Build Server?

Enter client.connect 95.165.72.232:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.