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49,195 players on Rust servers right now 11,726 servers online 3,240 with players on 114 fresh wipes in the last three hours GAMEPLAY-AUDIT-ISOLATED: 0 players (offline) Updated every five minutes

Live coverage · Rust server

GAMEPLAY-AUDIT-ISOLATED

Offline GAMEPLAY-AUDIT-ISOLATED is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,349, the top 69% of all ranked servers.
  • The current map has been up 3d 17h, since Sunday 25 October, 06:49 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,349ranktop 69%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on GAMEPLAY-AUDIT-ISOLATED

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,349 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 25 OctMon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
5.8 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
1.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
44 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
5 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on GAMEPLAY-AUDIT-ISOLATED?

Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.

When does GAMEPLAY-AUDIT-ISOLATED wipe?

Wipes on GAMEPLAY-AUDIT-ISOLATED come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 3 days 17 hours.

Lists and tags

Which Rust Live Stats filters and lists does GAMEPLAY-AUDIT-ISOLATED show up in?

The Rust Live Stats lists that include GAMEPLAY-AUDIT-ISOLATED are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on GAMEPLAY-AUDIT-ISOLATED carry?

These are the tags GAMEPLAY-AUDIT-ISOLATED makes public: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is GAMEPLAY-AUDIT-ISOLATED at the moment?

GAMEPLAY-AUDIT-ISOLATED reads offline at the moment; the last sighting was 3 days 17 hours ago. The seven-day average for this server is 0 players.

Where does GAMEPLAY-AUDIT-ISOLATED sit in the server rankings?

Player hours over seven days put GAMEPLAY-AUDIT-ISOLATED at #15,349, in the top 69% of all ranked servers.

Settings and map

Which settings and rules are in force on GAMEPLAY-AUDIT-ISOLATED?

No gather rate appears in the name GAMEPLAY-AUDIT-ISOLATED. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is off: Valve's anti-cheat.

Which map is live on GAMEPLAY-AUDIT-ISOLATED?

GAMEPLAY-AUDIT-ISOLATED uses a procedural map, which the game generates.

Server details

Which region is GAMEPLAY-AUDIT-ISOLATED hosted in?

There is no region from GAMEPLAY-AUDIT-ISOLATED. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.182.82.154:28715.

What version of Rust is running on GAMEPLAY-AUDIT-ISOLATED?

GAMEPLAY-AUDIT-ISOLATED operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.

Is GAMEPLAY-AUDIT-ISOLATED up now, and how steady is its uptime?

GAMEPLAY-AUDIT-ISOLATED is currently offline, with its last appearance 3 days 17 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. On 17 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to GAMEPLAY-AUDIT-ISOLATED?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.182.82.154:28715.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.