The count
Live coverage · Rust server
GAMEPLAY-AUDIT-ISOLATED
Offline GAMEPLAY-AUDIT-ISOLATED is not on the server list right now. The figures below are from when it was last seen, 3d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 3d 17h, since Sunday 25 October, 06:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on GAMEPLAY-AUDIT-ISOLATED
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Sunday 25 October 2026, 06:49 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 19 October 2026, 11:05 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 5.8 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 17 October 2026, 14:06 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on GAMEPLAY-AUDIT-ISOLATED?
Recent wipes on this server averaged a peak of 0 players at their busiest. The crowd on the latest wipe peaked 0 hours in.
When does GAMEPLAY-AUDIT-ISOLATED wipe?
Wipes on GAMEPLAY-AUDIT-ISOLATED come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 3 days 17 hours.
Lists and tags
Which Rust Live Stats filters and lists does GAMEPLAY-AUDIT-ISOLATED show up in?
The Rust Live Stats lists that include GAMEPLAY-AUDIT-ISOLATED are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What meaning do the tags on GAMEPLAY-AUDIT-ISOLATED carry?
These are the tags GAMEPLAY-AUDIT-ISOLATED makes public: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is GAMEPLAY-AUDIT-ISOLATED at the moment?
GAMEPLAY-AUDIT-ISOLATED reads offline at the moment; the last sighting was 3 days 17 hours ago. The seven-day average for this server is 0 players.
Where does GAMEPLAY-AUDIT-ISOLATED sit in the server rankings?
Player hours over seven days put GAMEPLAY-AUDIT-ISOLATED at #15,349, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on GAMEPLAY-AUDIT-ISOLATED?
No gather rate appears in the name GAMEPLAY-AUDIT-ISOLATED. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is off: Valve's anti-cheat.
Which map is live on GAMEPLAY-AUDIT-ISOLATED?
GAMEPLAY-AUDIT-ISOLATED uses a procedural map, which the game generates.
Server details
Which region is GAMEPLAY-AUDIT-ISOLATED hosted in?
There is no region from GAMEPLAY-AUDIT-ISOLATED. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.182.82.154:28715.
What version of Rust is running on GAMEPLAY-AUDIT-ISOLATED?
GAMEPLAY-AUDIT-ISOLATED operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Is GAMEPLAY-AUDIT-ISOLATED up now, and how steady is its uptime?
GAMEPLAY-AUDIT-ISOLATED is currently offline, with its last appearance 3 days 17 hours ago. 1 of 168 hours were online in the last 7 full days, giving 1% uptime. On 17 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to GAMEPLAY-AUDIT-ISOLATED?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.182.82.154:28715.