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79,944 players on Rust servers right now 11,805 servers online 3,786 with players on 105 fresh wipes in the last three hours SUPPLY-ISOLATED-TEST: 0 players (offline) Updated every five minutes

Live coverage · Rust server

SUPPLY-ISOLATED-TEST

Offline SUPPLY-ISOLATED-TEST is not on the server list right now. The figures below are from when it was last seen, 11d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,240, the top 70% of all ranked servers.
  • The current map has been up 11d 12h, since Saturday 17 October, 08:06 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,240ranktop 70%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on SUPPLY-ISOLATED-TEST

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,240 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
138 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
116 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
34 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
35 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does SUPPLY-ISOLATED-TEST wipe?

Too few wipes are recorded for SUPPLY-ISOLATED-TEST to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 11 days 12 hours.

Tags and filters

Where does SUPPLY-ISOLATED-TEST appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists SUPPLY-ISOLATED-TEST fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on SUPPLY-ISOLATED-TEST carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): The slot count is 0; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which SUPPLY-ISOLATED-TEST publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on SUPPLY-ISOLATED-TEST?

SUPPLY-ISOLATED-TEST is not online at the moment, having last been seen 11 days 8 hours ago.

How does SUPPLY-ISOLATED-TEST compare with other Rust servers in the rankings?

Ranked by seven-day player hours, SUPPLY-ISOLATED-TEST is #15,240, placing it in the top 70% of ranked servers.

Rules and settings

What settings and rules does SUPPLY-ISOLATED-TEST run?

Nothing in the name of SUPPLY-ISOLATED-TEST states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is off: Valve's anti-cheat.

Can you tell me the map for SUPPLY-ISOLATED-TEST?

The map on SUPPLY-ISOLATED-TEST is procedural, made by the game itself.

About the server

Where does SUPPLY-ISOLATED-TEST sit geographically?

There is no region from SUPPLY-ISOLATED-TEST. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 95.182.82.154:28915.

What Rust version is SUPPLY-ISOLATED-TEST on?

The setup on SUPPLY-ISOLATED-TEST is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is SUPPLY-ISOLATED-TEST, and is it online at the moment?

At the time of this update, SUPPLY-ISOLATED-TEST is down, last seen 11 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 17 October 2026.

Getting on

What is the way to connect to SUPPLY-ISOLATED-TEST?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.182.82.154:28915.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp0
Max players The slot count is 0.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.