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50,841 players on Rust servers right now 11,736 servers online 3,279 with players on 115 fresh wipes in the last three hours KILLFEED-ISOLATED: 0 players (offline) Updated every five minutes

Live coverage · Rust server

KILLFEED-ISOLATED

Offline KILLFEED-ISOLATED is not on the server list right now. The figures below are from when it was last seen, 9d ago.

Key points

  • 0 of ? players are on at the last check.
  • Over the last seven days it averages 0 players.
  • It ranks #15,311, the top 70% of all ranked servers.
  • The current map has been up 9d 14h, since Monday 19 October, 09:23 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of ? players

0/ ?players now
07-day averagepeak –
#15,311ranktop 70%
9d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on KILLFEED-ISOLATED

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,311 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct22 Oct24 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
46 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
45 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
50 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
9 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on KILLFEED-ISOLATED?

The average peak across its recent wipes is 0 players. The crowd on the latest wipe peaked 0 hours in.

When does KILLFEED-ISOLATED wipe?

KILLFEED-ISOLATED's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 9 days 14 hours.

Lists and tags

Where does KILLFEED-ISOLATED appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists KILLFEED-ISOLATED fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What meaning do the tags on KILLFEED-ISOLATED carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon, which KILLFEED-ISOLATED publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on KILLFEED-ISOLATED?

Last seen 9 days 13 hours ago, KILLFEED-ISOLATED is offline right now.

Where does KILLFEED-ISOLATED sit in the server rankings?

Ranked by seven-day player hours, KILLFEED-ISOLATED is #15,311, placing it in the top 70% of ranked servers.

Rules and settings

What settings and rules does KILLFEED-ISOLATED run?

The name KILLFEED-ISOLATED carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is off: Valve's anti-cheat.

Can you tell me the map for KILLFEED-ISOLATED?

A procedural map, generated by the game, runs on KILLFEED-ISOLATED.

About the server

Where does KILLFEED-ISOLATED sit geographically?

There is no region from KILLFEED-ISOLATED. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 95.182.82.154:28925.

What version of Rust is running on KILLFEED-ISOLATED?

Rust network protocol 2634 and build 167781 on Windows is what KILLFEED-ISOLATED runs. To join, your game must use the same protocol; Steam handles the update for you.

Does KILLFEED-ISOLATED stay online, and is it up right now?

KILLFEED-ISOLATED is currently offline, with its last appearance 9 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 17 October 2026.

How to join

How do you get onto KILLFEED-ISOLATED?

Enter client.connect 95.182.82.154:28925 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players Slots: 0.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.