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79,700 players on Rust servers right now 11,793 servers online 3,567 with players on 247 fresh wipes in the last three hours ZMADHOUSE PVE: 0 players on now Updated every five minutes

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ZMADHOUSE PVE

Key points

  • 0 of 70 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #10,284, the top 46% of all ranked servers.
  • The current map has been up 10d 16h, since Monday 19 October, 06:01 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 70 players

0/ 70players now 0% full
07-day averagepeak 1
#10,284ranktop 46%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ZMADHOUSE PVE

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,284 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct23 Oct26 Oct29 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
39 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 120 on average
86 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
32 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
86 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
309 / 350

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on ZMADHOUSE PVE?

At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 0 hours after it.

When does ZMADHOUSE PVE wipe?

ZMADHOUSE PVE's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 10 days 16 hours.

Lists and tags

Which Rust Live Stats filters and lists does ZMADHOUSE PVE show up in?

On Rust Live Stats, ZMADHOUSE PVE is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on ZMADHOUSE PVE?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp70 (Max players): Slots: 70; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which ZMADHOUSE PVE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is ZMADHOUSE PVE at the moment?

0 of ZMADHOUSE PVE's 70 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 06:00 UTC, averaging 0 players.

How does ZMADHOUSE PVE compare with other Rust servers in the rankings?

On player hours for the past seven days, ZMADHOUSE PVE sits at #10,284, inside the top 46% of ranked servers.

Settings and map

What rules does ZMADHOUSE PVE enforce, and which settings does it use?

No gather rate appears in the name ZMADHOUSE PVE. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on ZMADHOUSE PVE?

ZMADHOUSE PVE runs a game-generated procedural map: size 3,500, seed 2147483647. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Which region is ZMADHOUSE PVE hosted in?

No region is published by ZMADHOUSE PVE. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 95.216.228.189:7781.

How well does ZMADHOUSE PVE perform?

It never went below 90 server fps in the last 48 hours, averaging 112. Buildings, deployables and everything else in the world added up to a maximum of 76,405 entities. Up to 5,247 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on ZMADHOUSE PVE?

The setup on ZMADHOUSE PVE is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is ZMADHOUSE PVE up now, and how steady is its uptime?

At the time of this update, ZMADHOUSE PVE is live. About 6 days 23 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 October 2026.

How to join

What is the way to connect to ZMADHOUSE PVE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.216.228.189:7781. You can find its website at https://www.gameserverapp.com.

Server tags

what each one means

Published as mp70,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp70
Max players Slots: 70.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.