The count
LiveLive coverage · Rust server
ZMADHOUSE PVE
Key points
- 0 of 70 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #10,284, the top 46% of all ranked servers.
- The current map has been up 10d 16h, since Monday 19 October, 06:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ZMADHOUSE PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,284 today
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Monday 19 October 2026, 06:01 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on ZMADHOUSE PVE?
At their busiest, its recent wipes averaged 3 players. Peak population on the latest wipe came 0 hours after it.
When does ZMADHOUSE PVE wipe?
ZMADHOUSE PVE's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 10 days 16 hours.
Lists and tags
Which Rust Live Stats filters and lists does ZMADHOUSE PVE show up in?
On Rust Live Stats, ZMADHOUSE PVE is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on ZMADHOUSE PVE?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp70 (Max players): Slots: 70; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which ZMADHOUSE PVE publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is ZMADHOUSE PVE at the moment?
0 of ZMADHOUSE PVE's 70 slots are filled right now. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 06:00 UTC, averaging 0 players.
How does ZMADHOUSE PVE compare with other Rust servers in the rankings?
On player hours for the past seven days, ZMADHOUSE PVE sits at #10,284, inside the top 46% of ranked servers.
Settings and map
What rules does ZMADHOUSE PVE enforce, and which settings does it use?
No gather rate appears in the name ZMADHOUSE PVE. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ZMADHOUSE PVE?
ZMADHOUSE PVE runs a game-generated procedural map: size 3,500, seed 2147483647. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
Which region is ZMADHOUSE PVE hosted in?
No region is published by ZMADHOUSE PVE. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 95.216.228.189:7781.
How well does ZMADHOUSE PVE perform?
It never went below 90 server fps in the last 48 hours, averaging 112. Buildings, deployables and everything else in the world added up to a maximum of 76,405 entities. Up to 5,247 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on ZMADHOUSE PVE?
The setup on ZMADHOUSE PVE is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is ZMADHOUSE PVE up now, and how steady is its uptime?
At the time of this update, ZMADHOUSE PVE is live. About 6 days 23 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 October 2026.
How to join
What is the way to connect to ZMADHOUSE PVE?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.216.228.189:7781. You can find its website at https://www.gameserverapp.com.
