The count
Live coverage · Rust server
PROJECT ZERO | Story Co-op Survival
Offline PROJECT ZERO | Story Co-op Survival is not on the server list right now. The figures below are from when it was last seen, 23d ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,967, the top 71% of all ranked servers.
- The current map has been up 55d 7h, since Wednesday 2 September, 17:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PROJECT ZERO | Story Co-op Survival
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,967 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does PROJECT ZERO | Story Co-op Survival wipe, and at what times?
PROJECT ZERO | Story Co-op Survival's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 55 days 7 hours.
Tags and categories
Which Rust Live Stats filters and lists does PROJECT ZERO | Story Co-op Survival show up in?
The Rust Live Stats lists that include PROJECT ZERO | Story Co-op Survival are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for PROJECT ZERO | Story Co-op Survival signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2632 (Protocol): The server runs protocol 2632, so match that version to join; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which PROJECT ZERO | Story Co-op Survival publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on PROJECT ZERO | Story Co-op Survival right now?
PROJECT ZERO | Story Co-op Survival is not online at the moment, having last been seen 23 days 7 hours ago.
What position does PROJECT ZERO | Story Co-op Survival hold among Rust servers?
Player hours over seven days put PROJECT ZERO | Story Co-op Survival at #15,967, in the top 71% of all ranked servers.
Settings and map
Which settings and rules are in force on PROJECT ZERO | Story Co-op Survival?
Nothing in the name of PROJECT ZERO | Story Co-op Survival states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on PROJECT ZERO | Story Co-op Survival?
PROJECT ZERO | Story Co-op Survival runs a game-generated procedural map: size 3,500, seed 20470317. RustMaps shows it from this page, since equal size and seed give an equal map.
Server details
What location is PROJECT ZERO | Story Co-op Survival in?
Nothing on PROJECT ZERO | Story Co-op Survival states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 95.216.93.121:28015.
What version of Rust is running on PROJECT ZERO | Story Co-op Survival?
PROJECT ZERO | Story Co-op Survival operates on Linux with Rust network protocol 2632 and build 162434. Steam updates it for you, but your game needs the same protocol to join.
Does PROJECT ZERO | Story Co-op Survival stay online, and is it up right now?
At the time of this update, PROJECT ZERO | Story Co-op Survival is down, last seen 23 days 7 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto PROJECT ZERO | Story Co-op Survival?
Enter client.connect 95.216.93.121:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.