The count
Live coverage · Rust server
Local
Offline Local is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,156, the top 70% of all ranked servers.
- The current map has been up 18d 20h, since Saturday 10 October, 08:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,156 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Local wipe?
Local's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 18 days 20 hours.
Lists and tags
Where does Local appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Local fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o it appears on the server list.
How should you read the tags on Local?
These are the tags Local makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; v2574 (Protocol): You need protocol 2574 on your game to get in; cs111282 (Build): The game build is 111282; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Local right now?
Last seen 14 days ago, Local is offline right now.
What position does Local hold among Rust servers?
On player hours for the past seven days, Local sits at #15,156, inside the top 70% of ranked servers.
Rules and settings
Which settings and rules are in force on Local?
Nothing in the name of Local states a gather rate. It lists no limit on group size. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Which map is in use on Local?
The map on Local is procedural, made by the game itself.
Server details
Where does Local sit geographically?
Nothing on Local states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 95.24.131.73:28015 is its address.
What Rust version is Local on?
Local operates on Linux with Rust network protocol 2574 and build 111282. Steam updates it for you, but your game needs the same protocol to join.
Is Local up now, and how steady is its uptime?
Local is currently offline, with its last appearance 14 days ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 15 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Local?
Enter client.connect 95.24.131.73:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.