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71,230 players on Rust servers right now 11,737 servers online 3,632 with players on 135 fresh wipes in the last three hours nameserver: 0 players (offline) Updated every five minutes

Live coverage · Rust server

nameserver

Offline nameserver is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,807, the top 72% of all ranked servers.
  • The current map has been up 17d 1h, since Sunday 11 October, 11:23 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,807ranktop 72%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on nameserver

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,807 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
188 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
153 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
140 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
15 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
44 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at nameserver?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does nameserver wipe?

The record holds too few of nameserver's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 17 days 1 hours have passed since this world was generated.

Tags and filters

Where does nameserver appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include nameserver are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on nameserver carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which nameserver publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on nameserver?

Last seen 17 days ago, nameserver is offline right now.

What position does nameserver hold among Rust servers?

Player hours over seven days put nameserver at #15,807, in the top 72% of all ranked servers.

Settings and map

What settings and rules does nameserver run?

No gather rate appears in the name nameserver. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for nameserver?

A procedural map, generated by the game, runs on nameserver.

Server details

What location is nameserver in?

No region is published by nameserver. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 95.24.32.55:28015.

What Rust version is nameserver on?

nameserver operates on Windows with Rust network protocol 2634 and build 167398. To join, your game must use the same protocol; Steam handles the update for you.

Does nameserver stay online, and is it up right now?

nameserver is currently offline, with its last appearance 17 days ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 10 October 2026.

Connecting

How do you get onto nameserver?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.24.32.55:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.