The count
Live coverage · Rust server
my test server
Offline my test server is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 0 of 15 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,090.
- The current map has been up 40d 11h, since Saturday 19 September, 12:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on my test server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,090 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 19 September 2026, 12:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at my test server?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
When does my test server wipe?
Too few wipes are recorded for my test server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 40 days 11 hours.
Tags and categories
Which Rust Live Stats filters and lists does my test server show up in?
On Rust Live Stats, my test server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on my test server?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): This server runs game build 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which my test server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is my test server at the moment?
Last seen 40 days 5 hours ago, my test server is offline right now.
How does my test server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, my test server is #15,090, placing it in the top – of ranked servers.
Map and rules
What rules does my test server enforce, and which settings does it use?
The name my test server carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for my test server?
The map on my test server is procedural, made by the game itself.
About the server
Where does my test server sit geographically?
Nothing on my test server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.25.139.76:28015.
What Rust version is my test server on?
Rust network protocol 2633 and build 164530 on Windows is what my test server runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is my test server, and is it online at the moment?
my test server is currently offline, with its last appearance 40 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 19 September 2026.
Connecting
What is the way to connect to my test server?
Enter client.connect 95.25.139.76:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.