The count
Live coverage · Rust server
Testing server
Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #14,109, the top 60% of all ranked servers.
- The current map has been up 26d 14h, since Thursday 1 October, 13:55 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,109 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 1 October 2026, 13:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Testing server?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.
On what timetable does Testing server wipe?
Too few wipes are recorded for Testing server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 26 days 14 hours.
Lists and tags
Which Rust Live Stats filters and lists does Testing server show up in?
These are the Rust Live Stats lists Testing server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for Testing server signify?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Testing server publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Testing server right now?
Last seen 26 days 13 hours ago, Testing server is offline right now.
What position does Testing server hold among Rust servers?
Player hours over seven days put Testing server at #14,109, in the top 60% of all ranked servers.
Rules and settings
Which settings and rules are in force on Testing server?
No gather rate appears in the name Testing server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
About the server
What location is Testing server in?
No region is published by Testing server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 95.26.138.10:28015.
What version of Rust is running on Testing server?
The setup on Testing server is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Testing server up now, and how steady is its uptime?
At the time of this update, Testing server is down, last seen 26 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.
Connecting
What is the way to connect to Testing server?
Enter client.connect 95.26.138.10:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.