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73,970 players on Rust servers right now 11,800 servers online 3,706 with players on 107 fresh wipes in the last three hours Testing server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Testing server

Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 5d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,972, the top 49% of all ranked servers.
  • The current map has been up 6d 2h, since Thursday 22 October, 18:47 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#10,972ranktop 49%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Testing server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,972 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
102 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
128 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
98 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
30 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
26 / 1000

Quick answers

from the figures on this page

Wipe days

When does Testing server wipe?

Testing server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 6 days 2 hours.

Tags and filters

Which Rust Live Stats filters and lists does Testing server show up in?

On Rust Live Stats, Testing server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Testing server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Testing server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Testing server at the moment?

Testing server is not online at the moment, having last been seen 5 days 5 hours ago. Peak over the past week: 1. Average: 1 players.

What position does Testing server hold among Rust servers?

On player hours for the past seven days, Testing server sits at #10,972, inside the top 49% of ranked servers.

Settings and map

Which settings and rules are in force on Testing server?

Nothing in the name of Testing server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

About the server

Where does Testing server sit geographically?

Nothing on Testing server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 95.26.138.230:28015.

What Rust version is Testing server on?

The setup on Testing server is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is Testing server up now, and how steady is its uptime?

As of now, Testing server is offline; the last sighting was 5 days 5 hours ago. It was online for 0 of 96 hours in the last 4 full days, or 0% of the time. Rust Live Stats has tracked it since 23 October 2026.

Getting on

How do you get onto Testing server?

Enter client.connect 95.26.138.230:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.