The count
Live coverage · Rust server
Testing server
Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,778, the top 61% of all ranked servers.
- The current map has been up 22d 5h, since Monday 5 October, 23:47 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,778 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Testing server wipe?
Too few wipes are recorded for Testing server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 22 days 5 hours have passed since this world was generated.
Lists and tags
Where does Testing server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Testing server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Testing server signify?
These are the tags Testing server makes public: gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Testing server?
Testing server reads offline at the moment; the last sighting was 22 days 2 hours ago.
What position does Testing server hold among Rust servers?
Player hours over seven days put Testing server at #13,778, in the top 61% of all ranked servers.
Settings and map
What rules does Testing server enforce, and which settings does it use?
The name Testing server carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server facts
Which region is Testing server hosted in?
Nothing on Testing server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 95.26.139.0:28015 is its address.
What Rust version is Testing server on?
Rust network protocol 2634 and build 166652 on Windows is what Testing server runs. Steam updates it for you, but your game needs the same protocol to join.
Is Testing server up now, and how steady is its uptime?
Testing server is currently offline, with its last appearance 22 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 5 October 2026.
How to join
How do you get onto Testing server?
Enter client.connect 95.26.139.0:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.