The count
Live coverage · Rust server
Testing server
Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,266.
- The current map has been up 41d 9h, since Friday 18 September, 08:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,266 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Testing server wipe, and at what times?
The record holds too few of Testing server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 41 days 9 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Testing server show up in?
These are the Rust Live Stats lists Testing server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Testing server?
These are the tags Testing server makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Testing server right now?
Testing server is not online at the moment, having last been seen 40 days 3 hours ago.
How does Testing server compare with other Rust servers in the rankings?
Player hours over seven days put Testing server at #13,266, in the top – of all ranked servers.
Rules and settings
What rules does Testing server enforce, and which settings does it use?
No gather rate appears in the name Testing server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Testing server?
Testing server uses a procedural map, which the game generates.
Server facts
Where does Testing server sit geographically?
Nothing on Testing server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 95.26.141.163:28015 is its address.
What Rust version is Testing server on?
Testing server operates on Windows with Rust network protocol 2633 and build 164530. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Testing server, and is it online at the moment?
As of now, Testing server is offline; the last sighting was 40 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Testing server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.26.141.163:28015.