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32,367 players on Rust servers right now 11,640 servers online 2,784 with players on 73 fresh wipes in the last three hours Testing server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Testing server

Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,753, the top 48% of all ranked servers.
  • The current map has been up 2d 6h, since Monday 26 October, 22:31 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
17-day averagepeak 1
#10,753ranktop 48%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Testing server

Players

AveragePeak
00.250.50.75107:0008:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,753 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wipe schedule

How often does Testing server wipe, and at what times?

The record holds too few of Testing server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 2 days 6 hours.

Tags and filters

Which Rust Live Stats filters and lists does Testing server show up in?

These are the Rust Live Stats lists Testing server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags listed for Testing server signify?

gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Testing server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Testing server right now?

Testing server reads offline at the moment; the last sighting was 43 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest hour in the past 48 was 08:00 UTC, averaging 1 players.

How does Testing server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Testing server is #10,753, placing it in the top 48% of ranked servers.

Map and rules

What settings and rules does Testing server run?

The name Testing server carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Server details

Which region is Testing server hosted in?

No region is published by Testing server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 95.26.142.128:28015.

What version of Rust is running on Testing server?

Rust network protocol 2635 and build 168909 on Windows is what Testing server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Testing server up now, and how steady is its uptime?

At the time of this update, Testing server is down, last seen 43 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. The first sighting by Rust Live Stats was on 27 October 2026.

How to join

What is the way to connect to Testing server?

Enter client.connect 95.26.142.128:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp1
Max players 1 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.