The count
Live coverage · Rust server
Testing server
Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,773, the top 62% of all ranked servers.
- The current map has been up 22d 10h, since Tuesday 6 October, 16:27 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,773 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Testing server wipe?
The record holds too few of Testing server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 22 days 10 hours.
Tags and filters
Which Rust Live Stats filters and lists does Testing server show up in?
These are the Rust Live Stats lists Testing server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Testing server carry?
gmrust (Game mode): Standard survival, in the Rust style; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Testing server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Testing server right now?
Testing server reads offline at the moment; the last sighting was 22 days 5 hours ago.
Where does Testing server sit in the server rankings?
Player hours over seven days put Testing server at #13,773, in the top 62% of all ranked servers.
Map and rules
What rules does Testing server enforce, and which settings does it use?
Nothing in the name of Testing server states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is Testing server in?
No region is published by Testing server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.26.143.247:28015.
What Rust version is Testing server on?
Testing server operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Testing server stay online, and is it up right now?
Testing server is currently offline, with its last appearance 22 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 6 October 2026.
Getting on
How do you get onto Testing server?
Enter client.connect 95.26.143.247:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.