The count
Live coverage · Rust server
Testing server
Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #13,904, the top 62% of all ranked servers.
- The current map has been up 6d 19h, since Wednesday 21 October, 16:07 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,904 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 21 October 2026, 16:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Testing server?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.
On what timetable does Testing server wipe?
Too few wipes are recorded for Testing server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 6 days 19 hours have passed since this world was generated.
Lists and tags
Where does Testing server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Testing server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Testing server?
These are the tags Testing server makes public: gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Testing server?
Testing server reads offline at the moment; the last sighting was 6 days 18 hours ago. Peak over the past week: 1. Average: 0 players.
What position does Testing server hold among Rust servers?
On player hours for the past seven days, Testing server sits at #13,904, inside the top 62% of ranked servers.
Rules and settings
Which settings and rules are in force on Testing server?
No gather rate appears in the name Testing server. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Server facts
Which region is Testing server hosted in?
No region is published by Testing server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 95.26.143.253:28015.
What Rust version is Testing server on?
The setup on Testing server is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Testing server, and is it online at the moment?
As of now, Testing server is offline; the last sighting was 6 days 18 hours ago. 0 of 144 hours were online in the last 6 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 21 October 2026.
Getting on
What steps connect you to Testing server?
Enter client.connect 95.26.143.253:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.