The count
Live coverage · Rust server
Testing server
Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,304, the top 64% of all ranked servers.
- The current map has been up 27d 19h, since Thursday 1 October, 01:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,304 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Wednesday 30 September 2026, 23:18 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 17:11 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Testing server?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it.
When does Testing server wipe?
Testing server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 19 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Testing server show up in?
The Rust Live Stats lists that include Testing server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Testing server signify?
These are the tags Testing server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Testing server at the moment?
Testing server reads offline at the moment; the last sighting was 27 days 19 hours ago.
Where does Testing server sit in the server rankings?
Player hours over seven days put Testing server at #15,304, in the top 64% of all ranked servers.
Rules and settings
What rules does Testing server enforce, and which settings does it use?
Nothing in the name of Testing server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
About the server
Where does Testing server sit geographically?
There is no region from Testing server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 95.26.143.2:28015 is its address.
What version of Rust is running on Testing server?
Rust network protocol 2633 and build 165217 on Windows is what Testing server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Testing server up now, and how steady is its uptime?
At the time of this update, Testing server is down, last seen 27 days 19 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 30 September 2026.
How to join
What is the way to connect to Testing server?
Enter client.connect 95.26.143.2:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.