The count
Live coverage · Rust server
Testing server
Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 32d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #14,326, the top 61% of all ranked servers.
- The current map has been up 35d 21h, since Wednesday 23 September, 16:32 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,326 today
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Testing server wipe?
Too few wipes are recorded for Testing server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 35 days 21 hours.
Lists and tags
Where does Testing server appear in Rust Live Stats lists and filters?
On Rust Live Stats, Testing server is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for Testing server signify?
These are the tags Testing server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Testing server right now?
Testing server reads offline at the moment; the last sighting was 32 days 21 hours ago.
What position does Testing server hold among Rust servers?
Player hours over seven days put Testing server at #14,326, in the top 61% of all ranked servers.
Rules and settings
Which settings and rules are in force on Testing server?
No gather rate appears in the name Testing server. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Server facts
What location is Testing server in?
Nothing on Testing server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 95.26.144.163:28015.
What version of Rust is running on Testing server?
The setup on Testing server is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Testing server stay online, and is it up right now?
Testing server is currently offline, with its last appearance 32 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 26 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Testing server?
Enter client.connect 95.26.144.163:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.