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35,785 players on Rust servers right now 11,617 servers online 2,874 with players on 59 fresh wipes in the last three hours Testing server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Testing server

Offline Testing server is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,351, the top 61% of all ranked servers.
  • The current map has been up 15d 16h, since Monday 12 October, 11:14 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#13,351ranktop 61%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Testing server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,351 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 159 on average
43 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
50 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
21 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
6 / 1000

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Testing server?

Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

How often does Testing server wipe, and at what times?

Testing server's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 15 days 16 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Testing server show up in?

These are the Rust Live Stats lists Testing server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Testing server?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Testing server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Testing server at the moment?

Testing server is not online at the moment, having last been seen 15 days 13 hours ago.

What position does Testing server hold among Rust servers?

Player hours over seven days put Testing server at #13,351, in the top 61% of all ranked servers.

Settings and map

What settings and rules does Testing server run?

Nothing in the name of Testing server states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Server facts

Which region is Testing server hosted in?

No region is published by Testing server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 95.26.146.158:28015.

What version of Rust is running on Testing server?

The setup on Testing server is Rust network protocol 2634 and build 167584 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Testing server, and is it online at the moment?

At the time of this update, Testing server is down, last seen 15 days 13 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 12 October 2026, Rust Live Stats saw it for the first time.

How to join

What steps connect you to Testing server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.26.146.158:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.