Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
54,666 players on Rust servers right now 11,743 servers online 3,375 with players on 133 fresh wipes in the last three hours My Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Test Server

Offline My Test Server is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,344, the top 69% of all ranked servers.
  • The current map has been up 5d 0h, since Friday 23 October, 22:40 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,344ranktop 69%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,344 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
52 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
51 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
55 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
8 / 1000

Quick answers

from the figures on this page

Wipe days

How often does My Test Server wipe, and at what times?

The record holds too few of My Test Server's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 5 days have passed since this world was generated.

Tags and categories

Where does My Test Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists My Test Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for My Test Server signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which My Test Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on My Test Server right now?

My Test Server is not online at the moment, having last been seen 4 days 23 hours ago. Across the past week the average was 0 players.

Where does My Test Server sit in the server rankings?

On player hours for the past seven days, My Test Server sits at #15,344, inside the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on My Test Server?

No gather rate appears in the name My Test Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for My Test Server?

My Test Server uses a procedural map, which the game generates.

Server details

Where does My Test Server sit geographically?

Nothing on My Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 95.26.171.228:28015.

What version of Rust is running on My Test Server?

The setup on My Test Server is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is My Test Server up now, and how steady is its uptime?

As of now, My Test Server is offline; the last sighting was 4 days 23 hours ago. 0 of 96 hours were online in the last 4 full days, giving 0% uptime. On 23 October 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to My Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.26.171.228:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.