The count
LiveLive coverage · Rust server
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+
Key points
- 1 of 200 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #2,743, the top 12% of all ranked servers.
- The current map has been up 13d 5h, since Friday 16 October, 15:01 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 15:01 UTC, in 18h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,743 today
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 18h
from its schedule tag
Next wipe Friday 30 October, 15:01 UTC, in 18h. Its biweekly schedule tag · low confidence
Coming wipes
- 18hFri 30 Oct, 15:01 UTC
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 14d 18hFri 13 Nov, 15:01 UTC
- 28d 18hFri 27 Nov, 15:01 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 42d 18hFri 11 Dec, 15:01 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.
Wipes
newest firstThe current map
Wipe peaks at 6 players
Friday 16 October 2026, 15:01 UTC
- Peak
- 6
- Crowd
- –
- Lasted
- running
- Players before
- 2
Wipe
Wipe peaks at 9 players
Saturday 3 October 2026, 11:48 UTC
- Peak
- 9
- Crowd
- halved by day 3
- Lasted
- 13.1 days
- Players before
- 3
Force wipe
Force wipe peaks at 9 players
Thursday 1 October 2026, 17:46 UTC FW
- Peak
- 9
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
Wipe
Wipe peaks at 6 players
Saturday 19 September 2026, 09:32 UTC
- Peak
- 6
- Crowd
- held half
- Lasted
- 12.3 days
- Players before
- 2
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
At their busiest, its recent wipes averaged 8 players. The crowd on the latest wipe peaked 25 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 3 when it did not hold.
How often does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ wipe, and at what times?
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+'s schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. On Friday 30 October at 15:01 UTC its next wipe falls due. This world dates from 13 days 5 hours. A two-weekly wipe schedule appears in its tags.
Lists and tags
Which Rust Live Stats filters and lists does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ show up in?
The Rust Live Stats lists that include PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ are 3x Rust servers live now, Modded Rust servers live now, Rust PvE servers, live now and Rust zombie servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
How should you read the tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded; jp0 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it, which PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
Live now: 1 players on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, out of 200 slots. Averaged across seven days, 1 players; the peak was 6. Peak hour over 48 hours: 16:00 UTC, at 5 players on average.
What position does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ hold among Rust servers?
Ranked by seven-day player hours, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is #2,743, placing it in the top 12% of ranked servers.
Map and rules
What rules does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ enforce, and which settings does it use?
Read the name for the rate: 3x gathering on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. The default applies: 8 players to a group. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
A procedural map of 4,500 with seed 1337, generated by the game, runs on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server facts
Where does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ sit geographically?
No region is published by PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 95.31.130.21:28015 is its address.
Is performance on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ steady?
It never went below 39 server fps in the last 48 hours, averaging 57. Entity count reached 151,488: buildings, deployables and the rest of the world. The highest memory usage was 5,718 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
The setup on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ stay online, and is it up right now?
PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is up and running at this moment. Based on the uptime it reports, the last restart was about 13 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
How do you get onto PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.31.130.21:28015. You can find its website at https://mars.gamestores.app.