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45,053 players on Rust servers right now 11,631 servers online 3,098 with players on 93 fresh wipes in the last three hours BullShit Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

BullShit Server

Offline BullShit Server is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,400, the top 69% of all ranked servers.
  • The current map has been up 47d 12h, since Thursday 10 September, 19:28 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,400ranktop 69%
47d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on BullShit Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,400 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep21 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
164 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
75 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
1 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
36 / 1000

Quick answers

from the figures on this page

Wiping

How often does BullShit Server wipe, and at what times?

Too few wipes are recorded for BullShit Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 47 days 12 hours.

Tags and filters

Which Rust Live Stats filters and lists does BullShit Server show up in?

On Rust Live Stats, BullShit Server is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on BullShit Server?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163493 (Build): Build: 163493; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list BullShit Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is BullShit Server at the moment?

Last seen 6 days 11 hours ago, BullShit Server is offline right now. The seven-day average for this server is 0 players.

What position does BullShit Server hold among Rust servers?

Player hours over seven days put BullShit Server at #15,400, in the top 69% of all ranked servers.

Rules and settings

What settings and rules does BullShit Server run?

The name BullShit Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on BullShit Server?

A procedural map of 4,500 with seed 12345, generated by the game, runs on BullShit Server. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

What location is BullShit Server in?

Nothing on BullShit Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 95.31.187.22:28015 is its address.

What Rust version is BullShit Server on?

The setup on BullShit Server is Rust network protocol 2633 and build 163493 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Is BullShit Server up now, and how steady is its uptime?

As of now, BullShit Server is offline; the last sighting was 6 days 11 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. On 16 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to BullShit Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.31.187.22:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163493
Build Build: 163493.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.