The count
Live coverage · Rust server
Server name on in-game server list
Offline Server name on in-game server list is not on the server list right now. The figures below are from when it was last seen, 33d ago.
Key points
- 0 of 5 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,641, the top 71% of all ranked servers.
- The current map has been up 33d 20h, since Thursday 24 September, 09:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Server name on in-game server list
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,641 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 24 September 2026, 08:40 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 05:37 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 15:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 07:31 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 21:31 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 16:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Server name on in-game server list?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. In 100% of recent wipes, population held above half the peak right through to the next wipe.
How often does Server name on in-game server list wipe, and at what times?
No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 33 days 20 hours have passed since this world was generated.
Tags and filters
Where does Server name on in-game server list appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Server name on in-game server list are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Server name on in-game server list?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Server name on in-game server list publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Server name on in-game server list right now?
Server name on in-game server list is not online at the moment, having last been seen 33 days 20 hours ago.
What position does Server name on in-game server list hold among Rust servers?
On player hours for the past seven days, Server name on in-game server list sits at #15,641, inside the top 71% of ranked servers.
Settings and map
What settings and rules does Server name on in-game server list run?
The name Server name on in-game server list carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Server name on in-game server list?
A procedural map, generated by the game, runs on Server name on in-game server list.
Server facts
Which region is Server name on in-game server list hosted in?
No region is published by Server name on in-game server list. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 95.37.68.135:28015 is its address.
What version of Rust is running on Server name on in-game server list?
Server name on in-game server list operates on Windows with Rust network protocol 2633 and build 165217. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Server name on in-game server list, and is it online at the moment?
As of now, Server name on in-game server list is offline; the last sighting was 33 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Server name on in-game server list?
Enter client.connect 95.37.68.135:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.