The count
Live coverage · Rust server
10ms
Offline 10ms is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 1 of 15 players are on at the last check, 7% full.
- Over the last seven days it averages 0 players.
- It ranks #15,119, the top 68% of all ranked servers.
- The current map has been up 17d 7h, since Sunday 11 October, 10:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on 10ms
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,119 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 11 October 2026, 10:48 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on 10ms?
Recent wipes on this server averaged a peak of 1 players at their busiest. 6 hours after the latest wipe, the crowd reached its peak.
When does 10ms wipe?
10ms's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 17 days 7 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does 10ms show up in?
These are the Rust Live Stats lists 10ms fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on 10ms?
gmrust (Game mode): Standard survival, in the Rust style; mp15 (Max players): The slot count is 15; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list 10ms publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is 10ms at the moment?
Last seen 17 days 1 hours ago, 10ms is offline right now.
How does 10ms compare with other Rust servers in the rankings?
On player hours for the past seven days, 10ms sits at #15,119, inside the top 68% of ranked servers.
Settings and map
What rules does 10ms enforce, and which settings does it use?
Nothing in the name of 10ms states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is live on 10ms?
10ms uses a procedural map, which the game generates.
Server details
What location is 10ms in?
There is no region from 10ms. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 95.55.118.66:28015 is its address.
What Rust version is 10ms on?
The setup on 10ms is Rust network protocol 2634 and build 167398 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is 10ms, and is it online at the moment?
As of now, 10ms is offline; the last sighting was 17 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 2 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto 10ms?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 95.55.118.66:28015.