The count
Live coverage · Rust server
Local Test Server
Offline Local Test Server is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 15 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,957, the top 70% of all ranked servers.
- The current map has been up 29d 0h, since Tuesday 6 October, 13:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,957 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Local Test Server wipe?
The record holds too few of Local Test Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 29 days have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does Local Test Server show up in?
These are the Rust Live Stats lists Local Test Server fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for Local Test Server signify?
These are the tags Local Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is Local Test Server at the moment?
Local Test Server is not online at the moment, having last been seen 6 days 18 hours ago. Averaged over seven days: 0 players.
Where does Local Test Server sit in the server rankings?
On player hours for the past seven days, Local Test Server sits at #15,957, inside the top 70% of ranked servers.
Settings and map
What settings and rules does Local Test Server run?
No gather rate appears in the name Local Test Server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Local Test Server?
The map on Local Test Server is procedural, made by the game itself.
Server facts
Where does Local Test Server sit geographically?
Nothing on Local Test Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 95.57.208.79:28015 is its address.
What version of Rust is running on Local Test Server?
Rust network protocol 2635 and build 168909 on Windows is what Local Test Server runs. Steam updates it for you, but your game needs the same protocol to join.
Is Local Test Server up now, and how steady is its uptime?
At the time of this update, Local Test Server is down, last seen 6 days 18 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. Rust Live Stats has tracked it since 28 October 2026.
Connecting
How do you get onto Local Test Server?
Enter client.connect 95.57.208.79:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.