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35,756 players on Rust servers right now 11,610 servers online 2,903 with players on 67 fresh wipes in the last three hours Shoot (staging): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Shoot (staging)

Offline Shoot (staging) is not on the server list right now. The figures below are from when it was last seen, 6d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,419, the top 69% of all ranked servers.
  • The current map has been up 6d 7h, since Wednesday 21 October, 22:45 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,419ranktop 69%
6d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Shoot (staging)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,419 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
80 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
82 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
31 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Shoot (staging)?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does Shoot (staging) wipe?

The record holds too few of Shoot (staging)'s wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 6 days 7 hours.

Tags and categories

Which Rust Live Stats filters and lists does Shoot (staging) show up in?

The Rust Live Stats lists that include Shoot (staging) are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Shoot (staging)?

gmrust (Game mode): Standard survival, in the Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168806 (Build): The game build is 168806; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): The plugins run through Carbon: that is the tag list Shoot (staging) publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How full is Shoot (staging) at the moment?

Last seen 6 days 7 hours ago, Shoot (staging) is offline right now. The seven-day average for this server is 0 players.

What position does Shoot (staging) hold among Rust servers?

Player hours over seven days put Shoot (staging) at #15,419, in the top 69% of all ranked servers.

Rules and settings

What rules does Shoot (staging) enforce, and which settings does it use?

Nothing in the name of Shoot (staging) states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Shoot (staging)?

A procedural map, generated by the game, runs on Shoot (staging).

Server facts

Which region is Shoot (staging) hosted in?

No region is published by Shoot (staging). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 95.67.165.166:28115.

What version of Rust is running on Shoot (staging)?

Rust network protocol 2635 and build 168806 on Windows is what Shoot (staging) runs. To join, your game must use the same protocol; Steam handles the update for you.

Does Shoot (staging) stay online, and is it up right now?

At the time of this update, Shoot (staging) is down, last seen 6 days 7 hours ago. It was online for 0 of 144 hours in the last 6 full days, or 0% of the time. The first sighting by Rust Live Stats was on 21 October 2026.

How to join

What steps connect you to Shoot (staging)?

Enter client.connect 95.67.165.166:28115 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168806,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp5
Max players Slots: 5.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168806
Build The game build is 168806.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.