The count
Live coverage · Rust server
lost
Offline lost is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of 2 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #16,066, the top 71% of all ranked servers.
- The current map has been up 35d 4h, since Thursday 24 September, 17:12 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on lost
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,066 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does lost wipe, and at what times?
Too few wipes are recorded for lost to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 35 days 4 hours.
Lists and tags
Where does lost appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists lost fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What meaning do the tags on lost carry?
gmrust (Game mode): Survival here follows standard Rust; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list lost publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on lost?
Last seen 34 days 23 hours ago, lost is offline right now.
How does lost compare with other Rust servers in the rankings?
Player hours over seven days put lost at #16,066, in the top 71% of all ranked servers.
Rules and settings
What settings and rules does lost run?
Nothing in the name of lost states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for lost?
lost uses a procedural map, which the game generates.
Server facts
Which region is lost hosted in?
No region is published by lost. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 95.73.137.51:28015.
What Rust version is lost on?
The setup on lost is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does lost stay online, and is it up right now?
As of now, lost is offline; the last sighting was 34 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 24 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to lost?
Enter client.connect 95.73.137.51:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.