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Rust Live Stats
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34,270 players on Rust servers right now 11,596 servers online 2,854 with players on 61 fresh wipes in the last three hours skin_test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

skin_test

Offline skin_test is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,423, the top 69% of all ranked servers.
  • The current map has been up 23d 19h, since Sunday 4 October, 09:19 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,423ranktop 69%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on skin_test

Players

AveragePeak
0123415:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,423 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 158 on average
51 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 114 on average
0 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
12 / 1000

Quick answers

from the figures on this page

Wipe days

When does skin_test wipe?

skin_test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 23 days 19 hours.

Tags and categories

Where does skin_test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include skin_test are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on skin_test carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which skin_test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on skin_test right now?

skin_test reads offline at the moment; the last sighting was 35 hours ago. Averaged over seven days: 0 players.

Where does skin_test sit in the server rankings?

Player hours over seven days put skin_test at #15,423, in the top 69% of all ranked servers.

Map and rules

Which settings and rules are in force on skin_test?

Nothing in the name of skin_test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on skin_test?

The map on skin_test is procedural, made by the game itself.

About the server

Where does skin_test sit geographically?

Nothing on skin_test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 95.79.77.56:28015 is its address.

What Rust version is skin_test on?

Rust network protocol 2635 and build 168909 on Windows is what skin_test runs. Steam updates it for you, but your game needs the same protocol to join.

Is skin_test up now, and how steady is its uptime?

skin_test is currently offline, with its last appearance 35 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. Rust Live Stats has tracked it since 26 October 2026.

Connecting

How do you get onto skin_test?

Enter client.connect 95.79.77.56:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp100
Max players 100 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.