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81,308 players on Rust servers right now 11,837 servers online 3,746 with players on 263 fresh wipes in the last three hours My Rust Server - Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust Server - Test

Offline My Rust Server - Test is not on the server list right now. The figures below are from when it was last seen, 7h ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #5,787, the top 26% of all ranked servers.
  • The current map has been up 4d 16h, since Saturday 24 October, 21:46 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#5,787ranktop 26%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Rust Server - Test

Players

AveragePeak
0123415:0023:0007:0014:0023:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304015:0023:0007:0014:0023:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,787 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 119 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
77 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
42 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 85 on average
250 / 700

Quick answers

from the figures on this page

Wiping

What happens on wipe day at My Rust Server - Test?

At their busiest, its recent wipes averaged 2 players. Peak population on the latest wipe came 23 hours after it.

How often does My Rust Server - Test wipe, and at what times?

The record holds too few of My Rust Server - Test's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 4 days 16 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does My Rust Server - Test show up in?

These are the Rust Live Stats lists My Rust Server - Test fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for My Rust Server - Test signify?

The server browser reads gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which My Rust Server - Test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on My Rust Server - Test?

Last seen 7 hours ago, My Rust Server - Test is offline right now. Averaged across seven days, 0 players; the peak was 2.

What position does My Rust Server - Test hold among Rust servers?

Player hours over seven days put My Rust Server - Test at #5,787, in the top 26% of all ranked servers.

Map and rules

What rules does My Rust Server - Test enforce, and which settings does it use?

No gather rate appears in the name My Rust Server - Test. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for My Rust Server - Test?

A procedural map of 3,500 with seed 352165132, generated by the game, runs on My Rust Server - Test. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Which region is My Rust Server - Test hosted in?

There is no region from My Rust Server - Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 96.2.164.37:28015.

What is performance like on My Rust Server - Test?

The average server fps was 28 over the last 48 hours; the lowest was 13. Entity count reached 68,409: buildings, deployables and the rest of the world. Up to 3,763 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is My Rust Server - Test on?

Rust network protocol 2635 and build 168909 on Windows is what My Rust Server - Test runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Rust Server - Test, and is it online at the moment?

My Rust Server - Test is currently offline, with its last appearance 7 hours ago. Based on the uptime it reports, the last restart was about 4 days 9 hours ago. 95 of 96 hours were online in the last 4 full days, giving 99% uptime. On 24 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto My Rust Server - Test?

Enter client.connect 96.2.164.37:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.