The count
Live coverage · Rust server
Hello Darkness PVE
Offline Hello Darkness PVE is not on the server list right now. The figures below are from when it was last seen, 21h ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,423, the top 69% of all ranked servers.
- The current map has been up 8d 9h, since Tuesday 20 October, 02:58 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Hello Darkness PVE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,423 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does Hello Darkness PVE wipe?
Hello Darkness PVE's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 8 days 9 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Hello Darkness PVE show up in?
The Rust Live Stats lists that include Hello Darkness PVE are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What meaning do the tags on Hello Darkness PVE carry?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded: that is the tag list Hello Darkness PVE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Hello Darkness PVE?
Hello Darkness PVE is not online at the moment, having last been seen 21 hours ago. Across the past week the average was 0 players.
How does Hello Darkness PVE compare with other Rust servers in the rankings?
On player hours for the past seven days, Hello Darkness PVE sits at #15,423, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on Hello Darkness PVE?
The name Hello Darkness PVE carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Hello Darkness PVE?
Hello Darkness PVE runs a game-generated procedural map: size 4,500, seed 1470027. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is Hello Darkness PVE hosted in?
No region is published by Hello Darkness PVE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 97.171.185.161:28015.
What is performance like on Hello Darkness PVE?
It never went below 52 server fps in the last 48 hours, averaging 64. Entity count reached 121,515: buildings, deployables and the rest of the world. Memory use peaked at 3,223 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Hello Darkness PVE on?
The setup on Hello Darkness PVE is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Hello Darkness PVE up now, and how steady is its uptime?
At the time of this update, Hello Darkness PVE is down, last seen 21 hours ago. The uptime it reports puts the last restart at about 11 hours ago. The first sighting by Rust Live Stats was on 27 October 2026.
Getting on
What is the way to connect to Hello Darkness PVE?
Enter client.connect 97.171.185.161:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.