The count
Live coverage · Rust server
Hello Darkness Builder map
Offline Hello Darkness Builder map is not on the server list right now. The figures below are from when it was last seen, 20h ago.
Key points
- 1 of ? players are on at the last check.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,468, the top 43% of all ranked servers.
- The current map has been up 1d 16h, since Monday 26 October, 07:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Hello Darkness Builder map
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,468 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Hello Darkness Builder map wipe?
The record holds too few of Hello Darkness Builder map's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 40 hours have passed since this world was generated.
Tags and filters
Where does Hello Darkness Builder map appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Hello Darkness Builder map fits: Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What meaning do the tags on Hello Darkness Builder map carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which Hello Darkness Builder map publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Hello Darkness Builder map?
Hello Darkness Builder map is not online at the moment, having last been seen 20 hours ago. Peak over the past week: 1. Average: 0 players. Between now and 48 hours back, 10:00 UTC drew the most players, 1 on average.
How does Hello Darkness Builder map compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Hello Darkness Builder map is #9,468, placing it in the top 43% of ranked servers.
Rules and settings
Which settings and rules are in force on Hello Darkness Builder map?
No gather rate appears in the name Hello Darkness Builder map. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Hello Darkness Builder map?
Hello Darkness Builder map runs a game-generated procedural map: size 3,000, seed 408953264. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
What location is Hello Darkness Builder map in?
There is no region from Hello Darkness Builder map. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 97.247.19.87:28017.
How well does Hello Darkness Builder map perform?
The average server fps was 73 over the last 48 hours; the lowest was 62. Buildings, deployables and everything else in the world added up to a maximum of 50,480 entities. Memory use peaked at 1,558 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Hello Darkness Builder map on?
Hello Darkness Builder map operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Hello Darkness Builder map, and is it online at the moment?
At the time of this update, Hello Darkness Builder map is down, last seen 20 hours ago. The uptime it reports puts the last restart at about 18 hours ago. Rust Live Stats has tracked it since 26 October 2026.
Getting on
What is the way to connect to Hello Darkness Builder map?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 97.247.19.87:28017.