The count
Live coverage · Rust server
Hello Darkness Builder map
Offline Hello Darkness Builder map is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #15,338, the top 69% of all ranked servers.
- The current map has been up 3d 2h, since Monday 26 October, 07:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Hello Darkness Builder map
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,338 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Hello Darkness Builder map wipe, and at what times?
Too few wipes are recorded for Hello Darkness Builder map to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 3 days 2 hours.
Tags and categories
Which Rust Live Stats filters and lists does Hello Darkness Builder map show up in?
On Rust Live Stats, Hello Darkness Builder map is listed under Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for Hello Darkness Builder map signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): The slot count is 0; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which Hello Darkness Builder map publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
What is the current population on Hello Darkness Builder map?
Last seen 31 hours ago, Hello Darkness Builder map is offline right now. Averaged over seven days: 0 players.
How does Hello Darkness Builder map compare with other Rust servers in the rankings?
On player hours for the past seven days, Hello Darkness Builder map sits at #15,338, inside the top 69% of ranked servers.
Map and rules
Which settings and rules are in force on Hello Darkness Builder map?
Nothing in the name of Hello Darkness Builder map states a gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Hello Darkness Builder map?
Hello Darkness Builder map runs a game-generated procedural map: size 3,000, seed 408953264. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Which region is Hello Darkness Builder map hosted in?
Nothing on Hello Darkness Builder map states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 97.247.33.103:28017.
How well does Hello Darkness Builder map perform?
It never went below 46 server fps in the last 48 hours, averaging 61. Entity count reached 51,701: buildings, deployables and the rest of the world. Memory use peaked at 1,704 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Hello Darkness Builder map on?
The setup on Hello Darkness Builder map is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Hello Darkness Builder map up now, and how steady is its uptime?
At the time of this update, Hello Darkness Builder map is down, last seen 31 hours ago. The uptime it reports puts the last restart at about 22 hours ago. 3 of 24 hours were online in the last 1 full day, giving 12% uptime. The first sighting by Rust Live Stats was on 27 October 2026.
Getting on
What steps connect you to Hello Darkness Builder map?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 97.247.33.103:28017.