The count
Live coverage · Rust server
Lag Simulator 2026 - Maximum Suffering
Offline Lag Simulator 2026 - Maximum Suffering is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #14,523, the top 63% of all ranked servers.
- The current map has been up 27d 1h, since Friday 2 October, 00:37 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Lag Simulator 2026 - Maximum Suffering
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,523 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 00:37 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Lag Simulator 2026 - Maximum Suffering?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.
When does Lag Simulator 2026 - Maximum Suffering wipe?
Lag Simulator 2026 - Maximum Suffering's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 1 hours have passed since this world was generated.
Tags and filters
Where does Lag Simulator 2026 - Maximum Suffering appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Lag Simulator 2026 - Maximum Suffering fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Lag Simulator 2026 - Maximum Suffering carry?
These are the tags Lag Simulator 2026 - Maximum Suffering makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How many players are on Lag Simulator 2026 - Maximum Suffering right now?
Lag Simulator 2026 - Maximum Suffering is not online at the moment, having last been seen 27 days 1 hours ago.
What position does Lag Simulator 2026 - Maximum Suffering hold among Rust servers?
On player hours for the past seven days, Lag Simulator 2026 - Maximum Suffering sits at #14,523, inside the top 63% of ranked servers.
Map and rules
What rules does Lag Simulator 2026 - Maximum Suffering enforce, and which settings does it use?
No gather rate appears in the name Lag Simulator 2026 - Maximum Suffering. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Lag Simulator 2026 - Maximum Suffering?
Lag Simulator 2026 - Maximum Suffering uses a procedural map, which the game generates.
About the server
Where does Lag Simulator 2026 - Maximum Suffering sit geographically?
There is no region from Lag Simulator 2026 - Maximum Suffering. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 98.116.82.200:28015.
What Rust version is Lag Simulator 2026 - Maximum Suffering on?
Lag Simulator 2026 - Maximum Suffering operates on Windows with Rust network protocol 2634 and build 166494. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Lag Simulator 2026 - Maximum Suffering, and is it online at the moment?
Lag Simulator 2026 - Maximum Suffering is currently offline, with its last appearance 27 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 1 October 2026, Rust Live Stats saw it for the first time.
Getting on
How do you get onto Lag Simulator 2026 - Maximum Suffering?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.116.82.200:28015.