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52,204 players on Rust servers right now 11,737 servers online 3,347 with players on 125 fresh wipes in the last three hours Ev!L Rust server | Powered by AMP: 0 players on now Updated every five minutes

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Ev!L Rust server | Powered by AMP

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,336, the top 65% of all ranked servers.
  • The current map has been up 14d 11h, since Wednesday 14 October, 11:57 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#14,336ranktop 65%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Ev!L Rust server | Powered by AMP

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,336 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

Wipes

newest first

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
1.1 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
53 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
41 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
52 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Ev!L Rust server | Powered by AMP?

The average peak across its recent wipes is 3 players. Peak population on the latest wipe came 5 hours after it.

When does Ev!L Rust server | Powered by AMP wipe?

Too few wipes are recorded for Ev!L Rust server | Powered by AMP to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 14 days 11 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Ev!L Rust server | Powered by AMP show up in?

The Rust Live Stats lists that include Ev!L Rust server | Powered by AMP are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Ev!L Rust server | Powered by AMP?

These are the tags Ev!L Rust server | Powered by AMP makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Ev!L Rust server | Powered by AMP right now?

Live now: 0 players on Ev!L Rust server | Powered by AMP, out of 10 slots. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 16:00 UTC, averaging 0 players.

What position does Ev!L Rust server | Powered by AMP hold among Rust servers?

Ranked by seven-day player hours, Ev!L Rust server | Powered by AMP is #14,336, placing it in the top 65% of ranked servers.

Map and rules

Which settings and rules are in force on Ev!L Rust server | Powered by AMP?

No gather rate appears in the name Ev!L Rust server | Powered by AMP. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Ev!L Rust server | Powered by AMP?

Size 4,100, seed 6738: that is the procedural map the game generates for Ev!L Rust server | Powered by AMP. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Where does Ev!L Rust server | Powered by AMP sit geographically?

Nothing on Ev!L Rust server | Powered by AMP states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 98.116.93.211:28015 is its address.

How well does Ev!L Rust server | Powered by AMP perform?

The average server fps was 60 over the last 48 hours; the lowest was 57. Entity count reached 95,216: buildings, deployables and the rest of the world. Memory use peaked at 3,135 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on Ev!L Rust server | Powered by AMP?

Ev!L Rust server | Powered by AMP operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does Ev!L Rust server | Powered by AMP stay online, and is it up right now?

At the time of this update, Ev!L Rust server | Powered by AMP is live. About 12 hours ago is when it last restarted, according to its uptime. It was online for 125 of 168 hours in the last 7 full days, or 74% of the time. The first sighting by Rust Live Stats was on 13 October 2026.

Connecting

How do you get onto Ev!L Rust server | Powered by AMP?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.116.93.211:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.