The count
Live coverage · Rust server
Chrayntopia-dev
Offline Chrayntopia-dev is not on the server list right now. The figures below are from when it was last seen, 2d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #10,238, the top 46% of all ranked servers.
- The current map has been up 8d 21h, since Wednesday 21 October, 03:51 UTC.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 17h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Chrayntopia-dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,238 today
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 17h
a steady gap
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 13d 10hThu 12 Nov, 12:34 UTC
- 20d 21hThu 19 Nov, 23:28 UTC
- 28d 8hFri 27 Nov, 10:22 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
- 35d 19hFri 4 Dec, 21:17 UTC
- 43d 6hSat 12 Dec, 08:11 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in, with 1 in the queue.
Wipes
newest firstThe current map
Wipe peaks at 3 players, 1 in the queue
Wednesday 21 October 2026, 03:51 UTC
- Peak
- 3 +1 queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Tuesday 13 October 2026, 05:07 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 7.9 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 5 October 2026, 18:12 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 7.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 04:44 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6.6 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 04:50 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Chrayntopia-dev?
At their busiest, its recent wipes averaged 2 players. 23 hours after the latest wipe the crowd peaked, with 1 more in the queue. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 1.
How often does Chrayntopia-dev wipe, and at what times?
About every 7 days, Chrayntopia-dev has wiped of late. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 8 days 21 hours.
Lists and tags
Which Rust Live Stats filters and lists does Chrayntopia-dev show up in?
These are the Rust Live Stats lists Chrayntopia-dev fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Chrayntopia-dev?
These are the tags Chrayntopia-dev makes public: gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How full is Chrayntopia-dev at the moment?
Last seen 2 days 15 hours ago, Chrayntopia-dev is offline right now. Peak over the past week: 2. Average: 0 players.
Where does Chrayntopia-dev sit in the server rankings?
On player hours for the past seven days, Chrayntopia-dev sits at #10,238, inside the top 46% of ranked servers.
Rules and settings
What rules does Chrayntopia-dev enforce, and which settings does it use?
Nothing in the name of Chrayntopia-dev states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Chrayntopia-dev?
Chrayntopia-dev runs a game-generated procedural map: size 4,250, seed 50000. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.
Server facts
Where does Chrayntopia-dev sit geographically?
No region is published by Chrayntopia-dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 98.142.0.118:28015.
What version of Rust is running on Chrayntopia-dev?
The setup on Chrayntopia-dev is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is Chrayntopia-dev, and is it online at the moment?
As of now, Chrayntopia-dev is offline; the last sighting was 2 days 15 hours ago. 107 of 168 hours were online in the last 7 full days, giving 64% uptime. Rust Live Stats has tracked it since 25 September 2026.
How to join
What steps connect you to Chrayntopia-dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.142.0.118:28015.