The count
Live coverage · Rust server
Chrayntopia-dev
Offline Chrayntopia-dev is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #16,226, the top 71% of all ranked servers.
- The current map has been up 34d 13h, since Friday 25 September, 05:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Chrayntopia-dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #16,226 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Friday 25 September 2026, 05:39 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 24 September 2026, 14:31 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
Wipe
Wipe peaks at 2 players
Thursday 17 September 2026, 01:42 UTC
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 7.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Chrayntopia-dev?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 0 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.
On what timetable does Chrayntopia-dev wipe?
Wipes on Chrayntopia-dev come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 34 days 13 hours.
Tags and filters
Which Rust Live Stats filters and lists does Chrayntopia-dev show up in?
On Rust Live Stats, Chrayntopia-dev is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for Chrayntopia-dev signify?
These are the tags Chrayntopia-dev makes public: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The slot count is 0; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How many players are on Chrayntopia-dev right now?
Last seen 34 days 12 hours ago, Chrayntopia-dev is offline right now.
How does Chrayntopia-dev compare with other Rust servers in the rankings?
Player hours over seven days put Chrayntopia-dev at #16,226, in the top 71% of all ranked servers.
Rules and settings
What settings and rules does Chrayntopia-dev run?
The name Chrayntopia-dev carries no gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Chrayntopia-dev?
Size 4,250, seed 2026832128: that is the procedural map the game generates for Chrayntopia-dev. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.
Server facts
Which region is Chrayntopia-dev hosted in?
No region is published by Chrayntopia-dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 98.142.0.118:28015.
What Rust version is Chrayntopia-dev on?
Rust network protocol 2633 and build 165217 on Linux is what Chrayntopia-dev runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Chrayntopia-dev up now, and how steady is its uptime?
As of now, Chrayntopia-dev is offline; the last sighting was 34 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Chrayntopia-dev?
Enter client.connect 98.142.0.118:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.