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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 23 fresh wipes in the last three hours Redwake: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Redwake

Offline Redwake is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 30 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,909, the top 71% of all ranked servers.
  • The current map has been up 37d 19h, since Monday 21 September, 00:37 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 30 players

0/ 30players now 0% full
07-day averagepeak –
#16,909ranktop 71%
37d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Redwake

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,909 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 127 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Redwake?

Recent wipes on this server averaged a peak of 2 players at their busiest. Peak population on the latest wipe came 1 hours after it.

On what timetable does Redwake wipe?

Redwake's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 37 days 19 hours have passed since this world was generated.

Lists and tags

Where does Redwake appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Redwake fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Redwake carry?

These are the tags Redwake makes public: gmrust (Game mode): Standard survival, in the Rust style; mp30 (Max players): 30 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Redwake at the moment?

Redwake reads offline at the moment; the last sighting was 29 days 20 hours ago.

What position does Redwake hold among Rust servers?

Player hours over seven days put Redwake at #16,909, in the top 71% of all ranked servers.

Map and rules

What rules does Redwake enforce, and which settings does it use?

No gather rate appears in the name Redwake. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Redwake?

A procedural map of 4,300 with seed 637000580, generated by the game, runs on Redwake. RustMaps shows it from this page, since equal size and seed give an equal map.

Server facts

Where does Redwake sit geographically?

There is no region from Redwake. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 98.159.108.5:28015.

What version of Rust is running on Redwake?

The setup on Redwake is Rust network protocol 2633 and build 165217 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does Redwake stay online, and is it up right now?

Redwake is currently offline, with its last appearance 29 days 20 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 19 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Redwake?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.159.108.5:28015.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp30
Max players 30 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.