The count
Live coverage · Rust server
Name of Server as Shown on the Client Server List
Offline Name of Server as Shown on the Client Server List is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #13,865, the top 62% of all ranked servers.
- The current map has been up 16d 10h, since Tuesday 13 October, 01:38 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Name of Server as Shown on the Client Server List
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,865 today
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Name of Server as Shown on the Client Server List wipe?
Too few wipes are recorded for Name of Server as Shown on the Client Server List to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 16 days 10 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does Name of Server as Shown on the Client Server List show up in?
The Rust Live Stats lists that include Name of Server as Shown on the Client Server List are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
What do the tags listed for Name of Server as Shown on the Client Server List signify?
These are the tags Name of Server as Shown on the Client Server List makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Name of Server as Shown on the Client Server List at the moment?
Name of Server as Shown on the Client Server List reads offline at the moment; the last sighting was 39 hours ago. The seven-day average is 1 players, with a peak of 1. Peak hour over 48 hours: 20:00 UTC, at 1 players on average.
What position does Name of Server as Shown on the Client Server List hold among Rust servers?
On player hours for the past seven days, Name of Server as Shown on the Client Server List sits at #13,865, inside the top 62% of ranked servers.
Settings and map
Which settings and rules are in force on Name of Server as Shown on the Client Server List?
Nothing in the name of Name of Server as Shown on the Client Server List states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Name of Server as Shown on the Client Server List?
The map on Name of Server as Shown on the Client Server List is procedural, made by the game itself.
About the server
Which region is Name of Server as Shown on the Client Server List hosted in?
No region is published by Name of Server as Shown on the Client Server List. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 98.186.218.167:28015.
What Rust version is Name of Server as Shown on the Client Server List on?
Name of Server as Shown on the Client Server List operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is Name of Server as Shown on the Client Server List up now, and how steady is its uptime?
At the time of this update, Name of Server as Shown on the Client Server List is down, last seen 39 hours ago. 0 of 24 hours were online in the last 1 full day, giving 0% uptime. On 27 October 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Name of Server as Shown on the Client Server List?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 98.186.218.167:28015.