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45,438 players on Rust servers right now 11,634 servers online 3,128 with players on 91 fresh wipes in the last three hours Czar's Test Site: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Czar's Test Site

Offline Czar's Test Site is not on the server list right now. The figures below are from when it was last seen, 5h ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #5,913, the top 27% of all ranked servers.
  • The current map has been up 3d 8h, since Sunday 25 October, 00:01 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#5,913ranktop 27%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Czar's Test Site

Players

AveragePeak
00.250.50.75123:0001:0003:0005:0001:0003:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510023:0001:0003:0005:0001:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #5,913 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct10 Oct16 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

8.9 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctFri 23 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.8 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
18.1 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
8.9 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
145 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 115 on average
168 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 88 on average
76 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
34 / 1000

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Czar's Test Site?

At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.

On what timetable does Czar's Test Site wipe?

Wipes on Czar's Test Site come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 8 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Czar's Test Site show up in?

The Rust Live Stats lists that include Czar's Test Site are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What do the tags listed for Czar's Test Site signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Czar's Test Site publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on Czar's Test Site right now?

Last seen 5 hours ago, Czar's Test Site is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest hour in the past 48 was 01:00 UTC, averaging 1 players.

How does Czar's Test Site compare with other Rust servers in the rankings?

Player hours over seven days put Czar's Test Site at #5,913, in the top 27% of all ranked servers.

Rules and settings

Which settings and rules are in force on Czar's Test Site?

Nothing in the name of Czar's Test Site states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on Czar's Test Site?

Czar's Test Site runs a game-generated procedural map: size 4,250, seed 1785020316. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Which region is Czar's Test Site hosted in?

No region is published by Czar's Test Site. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 98.192.201.112:28015.

Is performance on Czar's Test Site steady?

The average server fps was 69 over the last 48 hours; the lowest was 53. Entity count reached 99,773: buildings, deployables and the rest of the world. The highest memory usage was 2,610 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Czar's Test Site?

Rust network protocol 2635 and build 168909 on Windows is what Czar's Test Site runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Czar's Test Site up now, and how steady is its uptime?

At the time of this update, Czar's Test Site is down, last seen 5 hours ago. Based on the uptime it reports, the last restart was about 3 hours ago. 27 of 168 hours were online in the last 7 full days, giving 16% uptime. The first sighting by Rust Live Stats was on 17 September 2026.

Connecting

What steps connect you to Czar's Test Site?

Enter client.connect 98.192.201.112:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.