The count
Live coverage · Rust server
Czar's Test Site
Offline Czar's Test Site is not on the server list right now. The figures below are from when it was last seen, 5h ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #5,913, the top 27% of all ranked servers.
- The current map has been up 3d 8h, since Sunday 25 October, 00:01 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Czar's Test Site
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #5,913 today
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Sunday 25 October 2026, 00:01 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 23 October 2026, 04:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 5 October 2026, 01:46 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 18.1 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Saturday 26 September 2026, 04:04 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 8.9 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Czar's Test Site?
At their busiest, its recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
On what timetable does Czar's Test Site wipe?
Wipes on Czar's Test Site come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 3 days 8 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Czar's Test Site show up in?
The Rust Live Stats lists that include Czar's Test Site are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for Czar's Test Site signify?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Czar's Test Site publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How many players are on Czar's Test Site right now?
Last seen 5 hours ago, Czar's Test Site is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest hour in the past 48 was 01:00 UTC, averaging 1 players.
How does Czar's Test Site compare with other Rust servers in the rankings?
Player hours over seven days put Czar's Test Site at #5,913, in the top 27% of all ranked servers.
Rules and settings
Which settings and rules are in force on Czar's Test Site?
Nothing in the name of Czar's Test Site states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on Czar's Test Site?
Czar's Test Site runs a game-generated procedural map: size 4,250, seed 1785020316. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Which region is Czar's Test Site hosted in?
No region is published by Czar's Test Site. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 98.192.201.112:28015.
Is performance on Czar's Test Site steady?
The average server fps was 69 over the last 48 hours; the lowest was 53. Entity count reached 99,773: buildings, deployables and the rest of the world. The highest memory usage was 2,610 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on Czar's Test Site?
Rust network protocol 2635 and build 168909 on Windows is what Czar's Test Site runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Czar's Test Site up now, and how steady is its uptime?
At the time of this update, Czar's Test Site is down, last seen 5 hours ago. Based on the uptime it reports, the last restart was about 3 hours ago. 27 of 168 hours were online in the last 7 full days, giving 16% uptime. The first sighting by Rust Live Stats was on 17 September 2026.
Connecting
What steps connect you to Czar's Test Site?
Enter client.connect 98.192.201.112:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.