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41,711 players on Rust servers right now 11,619 servers online 3,041 with players on 92 fresh wipes in the last three hours Tonzter's Rusty Wasteland: 0 players on now Updated every five minutes

LiveLive coverage · NA

Tonzter's Rusty Wasteland

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,412, the top 69% of all ranked servers, and #1542 in NA.
  • The current map has been up 24d 16h, since Saturday 3 October, 15:17 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 11h, with the force wipe.
Join
monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,412ranktop 69% · #1542 in NA
24d agolast wipemonthly schedule
8d 11hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Tonzter's Rusty Wasteland

Players

AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,412 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Next wipe in 8d 11h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence

3.6 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 8d 11h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 11h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Wed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
halved by day 2
Lasted
3.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Tonzter's Rusty Wasteland?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 34 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 2.

When does Tonzter's Rusty Wasteland wipe?

Once a month is all Tonzter's Rusty Wasteland wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 24 days 16 hours. Its tags give wipes as monthly.

Tags and filters

Where does Tonzter's Rusty Wasteland appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Tonzter's Rusty Wasteland are Modded Rust servers live now and North America Rust servers, live. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What meaning do the tags on Tonzter's Rusty Wasteland carry?

These are the tags Tonzter's Rusty Wasteland makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): The server browser places this server under North America. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Tonzter's Rusty Wasteland right now?

0 of Tonzter's Rusty Wasteland's 100 slots are filled right now. Across the past week the average was 0 players.

What position does Tonzter's Rusty Wasteland hold among Rust servers?

Seven-day player hours place Tonzter's Rusty Wasteland at #15,412 overall, in the top 69% of ranked servers and #1,542 in North America.

Map and rules

Which settings and rules are in force on Tonzter's Rusty Wasteland?

No gather rate appears in the name Tonzter's Rusty Wasteland. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on Tonzter's Rusty Wasteland?

A procedural map of 5,000 with seed 257863157, generated by the game, runs on Tonzter's Rusty Wasteland. RustMaps shows it from this page, since equal size and seed give an equal map.

About the server

Where does Tonzter's Rusty Wasteland sit geographically?

The NA tag on Tonzter's Rusty Wasteland lists it in North America. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 98.196.198.69:28015 is its address.

What is performance like on Tonzter's Rusty Wasteland?

The average server fps was 77 over the last 48 hours; the lowest was 58. It supported up to 146,800 entities, covering buildings, deployables and all other objects. Up to 5,726 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What Rust version is Tonzter's Rusty Wasteland on?

The setup on Tonzter's Rusty Wasteland is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Tonzter's Rusty Wasteland stay online, and is it up right now?

Tonzter's Rusty Wasteland is up and running at this moment. About 13 days 9 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 15 September 2026.

Connecting

What is the way to connect to Tonzter's Rusty Wasteland?

Enter client.connect 98.196.198.69:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

NA
North America The server browser places this server under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.