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40,419 players on Rust servers right now 11,701 servers online 3,002 with players on 95 fresh wipes in the last three hours Potato XE2 Server: 0 players on now Updated every five minutes

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Potato XE2 Server

Key points

  • 0 of 10 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,372, the top 56% of all ranked servers.
  • The current map has been up 9h, since Wednesday 28 October, 16:50 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak 1
#12,372ranktop 56%
9h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Potato XE2 Server

Players

AveragePeakWipe
0123416:0017:0020:0021:0023:0000:00Wiped Wed 28 Oct, 16:50 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,372 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep8 Oct13 Oct24 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

10.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
5.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
16.7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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2 / 1000

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Potato XE2 Server?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 1 when it did not hold.

When does Potato XE2 Server wipe?

Wipes on Potato XE2 Server come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 9 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Potato XE2 Server show up in?

These are the Rust Live Stats lists Potato XE2 Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours it appears on the server list.

How should you read the tags on Potato XE2 Server?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list Potato XE2 Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Potato XE2 Server?

Potato XE2 Server is carrying 0 players at the moment, with 10 slots in total. The seven-day average is 0 players, with a peak of 1.

Where does Potato XE2 Server sit in the server rankings?

On player hours for the past seven days, Potato XE2 Server sits at #12,372, inside the top 56% of ranked servers.

Map and rules

What rules does Potato XE2 Server enforce, and which settings does it use?

No gather rate appears in the name Potato XE2 Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Potato XE2 Server?

Potato XE2 Server uses a procedural map, which the game generates.

Server details

Where does Potato XE2 Server sit geographically?

There is no region from Potato XE2 Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 99.181.18.10:28015.

What Rust version is Potato XE2 Server on?

Potato XE2 Server operates on Windows with Rust network protocol 2633 and build 164530. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Potato XE2 Server, and is it online at the moment?

Potato XE2 Server is up and running at this moment. 16 of 168 hours were online in the last 7 full days, giving 10% uptime. Rust Live Stats has tracked it since 19 September 2026.

How to join

How do you get onto Potato XE2 Server?

Enter client.connect 99.181.18.10:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.