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70,196 players on Rust servers right now 11,790 servers online 3,579 with players on 179 fresh wipes in the last three hours RJ - Romeo and Juliet Development: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RJ - Romeo and Juliet Development

Offline RJ - Romeo and Juliet Development is not on the server list right now. The figures below are from when it was last seen, 45m ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,957, the top 70% of all ranked servers.
  • The current map has been up 18h, since Tuesday 3 November, 20:34 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,957ranktop 70%
18h agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RJ - Romeo and Juliet Development

Players

AveragePeakWipe
0123415:0000:0009:0019:0004:0013:00Wiped Tue 3 Nov, 19:11 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,957 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k31 Oct1 Nov2 Nov3 Nov4 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
My Carbon Test Server
groups of 8+ · 388 on average
0 / 50
ShockRust | Blue | NoLimit
no group limit · 156 on average
201 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 31.10
EU · groups of 8+ · weekly · 127 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 3.11
EU · groups of 16+ · weekly · 122 on average
197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 1.11
EU · groups of 16+ · monthly · 116 on average
143 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 3.11
EU · groups of 16+ · monthly · 116 on average
493 / 700

Quick answers

from the figures on this page

Wipe days

How often does RJ - Romeo and Juliet Development wipe, and at what times?

Too few wipes are recorded for RJ - Romeo and Juliet Development to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 18 hours.

Tags and categories

Where does RJ - Romeo and Juliet Development appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RJ - Romeo and Juliet Development are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What meaning do the tags on RJ - Romeo and Juliet Development carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which RJ - Romeo and Juliet Development publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on RJ - Romeo and Juliet Development?

RJ - Romeo and Juliet Development is not online at the moment, having last been seen 45 minutes ago. The seven-day average for this server is 0 players.

Where does RJ - Romeo and Juliet Development sit in the server rankings?

Ranked by seven-day player hours, RJ - Romeo and Juliet Development is #15,957, placing it in the top 70% of ranked servers.

Settings and map

What settings and rules does RJ - Romeo and Juliet Development run?

The name RJ - Romeo and Juliet Development carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is live on RJ - Romeo and Juliet Development?

RJ - Romeo and Juliet Development uses a procedural map, which the game generates.

About the server

Where does RJ - Romeo and Juliet Development sit geographically?

There is no region from RJ - Romeo and Juliet Development. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 99.183.144.97:28015.

What version of Rust is running on RJ - Romeo and Juliet Development?

Rust network protocol 2635 and build 168909 on Windows is what RJ - Romeo and Juliet Development runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is RJ - Romeo and Juliet Development, and is it online at the moment?

At the time of this update, RJ - Romeo and Juliet Development is down, last seen 45 minutes ago. 72 of 72 hours were online in the last 3 full days, giving 100% uptime. On 31 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto RJ - Romeo and Juliet Development?

Enter client.connect 99.183.144.97:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.