The count
LiveLive coverage · Rust server
Fields Of Rust PVE 10X (lightly modded)
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 1 players, with a peak of 4.
- It ranks #3,085, the top 14% of all ranked servers.
- The current map has been up 13d 20h, since Thursday 15 October, 19:53 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 19:53 UTC, in 3h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Fields Of Rust PVE 10X (lightly modded)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,085 today
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 3h
from its schedule tag
Next wipe Thursday 29 October, 19:53 UTC, in 3h. Its biweekly schedule tag · low confidence
Coming wipes
- 3hThu 29 Oct, 19:53 UTC
- 7d 2hThu 5 Nov, 19:00 UTCFW
- 14d 3hThu 12 Nov, 19:53 UTC
- 28d 3hThu 26 Nov, 19:53 UTC
- 35d 2hThu 3 Dec, 19:00 UTCFW
- 42d 3hThu 10 Dec, 19:53 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest firstThe current map
Wipe peaks at 4 players
Thursday 15 October 2026, 19:53 UTC
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 8 players
Thursday 1 October 2026, 19:34 UTC FW
- Peak
- 8
- Crowd
- halved by day 3
- Lasted
- 14 days
- Players before
- 1
Wipe
Wipe peaks at 6 players
Friday 18 September 2026, 00:40 UTC
- Peak
- 6
- Crowd
- halved by day 10
- Lasted
- 13.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Fields Of Rust PVE 10X (lightly modded)?
At their busiest, its recent wipes averaged 6 players. Peak population on the latest wipe came 28 hours after it. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 6.5.
When does Fields Of Rust PVE 10X (lightly modded) wipe?
With too few of Fields Of Rust PVE 10X (lightly modded)'s wipes recorded to confirm the schedule, the tag is used for the prediction. On Thursday 29 October at 19:53 UTC its next wipe falls due. 13 days 20 hours have passed since this world was generated. A two-weekly wipe schedule appears in its tags.
Tags and filters
Where does Fields Of Rust PVE 10X (lightly modded) appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Fields Of Rust PVE 10X (lightly modded) are 10x Rust servers, live now, Modded Rust servers live now, Rust build and creative servers: live list and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
What do the tags listed for Fields Of Rust PVE 10X (lightly modded) signify?
These are the tags Fields Of Rust PVE 10X (lightly modded) makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^b (Biweekly): It wipes once every fortnight; ^k (Build server): Use this server to practise and design your bases; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on Fields Of Rust PVE 10X (lightly modded)?
1 of Fields Of Rust PVE 10X (lightly modded)'s 100 slots are filled right now. Averaged across seven days, 1 players; the peak was 4. Between now and 48 hours back, 12:00 UTC drew the most players, 3 on average.
Where does Fields Of Rust PVE 10X (lightly modded) sit in the server rankings?
On player hours for the past seven days, Fields Of Rust PVE 10X (lightly modded) sits at #3,085, inside the top 14% of ranked servers.
Settings and map
What rules does Fields Of Rust PVE 10X (lightly modded) enforce, and which settings does it use?
The name says it: gathering runs at 10x on Fields Of Rust PVE 10X (lightly modded). No custom limit is set, so groups hold the default 8 players. It runs build & creative, sandbox building, no gathering. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on Fields Of Rust PVE 10X (lightly modded)?
Size 3,700, seed 1337: that is the procedural map the game generates for Fields Of Rust PVE 10X (lightly modded). Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is Fields Of Rust PVE 10X (lightly modded) in?
There is no region from Fields Of Rust PVE 10X (lightly modded). Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 99.249.143.10:28018 is its address.
Is performance on Fields Of Rust PVE 10X (lightly modded) steady?
It never went below 18 server fps in the last 48 hours, averaging 83. It supported up to 98,804 entities, covering buildings, deployables and all other objects. Memory use peaked at 7,169 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on Fields Of Rust PVE 10X (lightly modded)?
Fields Of Rust PVE 10X (lightly modded) operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Fields Of Rust PVE 10X (lightly modded), and is it online at the moment?
Right now Fields Of Rust PVE 10X (lightly modded) is online. The uptime it reports puts the last restart at about 5 days 21 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to Fields Of Rust PVE 10X (lightly modded)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 99.249.143.10:28018. You can find its website at https://discord.com/invite/kUeYFZ5HTa.
