The count
Live coverage · Rust server
Test Server
Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 5h ago.
Key points
- 1 of ? players are on at the last check.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #6,773, the top 30% of all ranked servers.
- The current map has been up 1d 5h, since Tuesday 27 October, 19:50 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,773 today
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Tuesday 27 October 2026, 15:51 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 23 October 2026, 12:43 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 22 October 2026, 15:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 21 October 2026, 22:03 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 19 October 2026, 13:28 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.4 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 10:19 UTC
- Peak
- 1
- Crowd
- halved by day 12
- Lasted
- 18.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 30 September 2026, 02:50 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 12:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.6 days
- Players before
- 1
Show 10 earlier wipes
Wipe
Wipe peaks at 1 player
Saturday 26 September 2026, 19:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 24 September 2026, 08:19 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2.5 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 16:17 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.7 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 14:35 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 12:38 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 3.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 18 September 2026, 04:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 17:47 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 08:41 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 23:55 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 16 September 2026, 12:51 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Test Server wipe, and at what times?
The record holds too few of Test Server's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 29 hours.
Tags and filters
Which Rust Live Stats filters and lists does Test Server show up in?
These are the Rust Live Stats lists Test Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What do the tags listed for Test Server signify?
gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slots: 0; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs169566 (Build): This server runs game build 169566; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Test Server publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How full is Test Server at the moment?
Test Server reads offline at the moment; the last sighting was 5 hours ago. Averaged across seven days, 1 players; the peak was 1. The busiest hour in the past 48 was 03:00 UTC, averaging 1 players.
How does Test Server compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Test Server is #6,773, placing it in the top 30% of ranked servers.
Map and rules
What rules does Test Server enforce, and which settings does it use?
The name Test Server carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Test Server?
Test Server uses a procedural map, which the game generates.
Server facts
Which region is Test Server hosted in?
Nothing on Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 99.252.41.209:58838.
What version of Rust is running on Test Server?
The setup on Test Server is Rust network protocol 2635 and build 169566 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Test Server up now, and how steady is its uptime?
As of now, Test Server is offline; the last sighting was 5 hours ago. 24 of 168 hours were online in the last 7 full days, giving 14% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 99.252.41.209:58838.